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DIY Wall-Plotter Does Generative Art, But Not As We Know It

[Teddy Warner]’s GPenT (Generative Pen-trained Transformer) project is a wall-mounted polargraph that makes plotter art, but there’s a whole lot more going on than one might think. This project was partly born from [Teddy]’s ideas about how to use aspects of machine learning in ways that were really never intended. What resulted is a wall-mounted pen plotter that offers a load of different ‘generators’ — ways to create line art — that range from procedural patterns, to image uploads, to the titular machine learning shenanigans.

There are loads of different ways to represent images with lines, and this project helps explore them.

Want to see the capabilities for yourself? There’s a publicly accessible version of the plotter interface that lets one play with the different generators. The public instance is not connected to a physical plotter, but one can still generate and preview plots, and download the resulting SVG file or G-code.

Most of the generators do not involve machine learning, but the unusual generative angle is well-represented by two of them: dcode and GPenT.

dcode is a diffusion model that, instead of converting a text prompt into an image, has been trained to convert text directly into G-code. It’s very much a square peg in a round hole. Visually it’s perhaps not the most exciting, but as a concept it’s fascinating.

The titular GPenT works like this: give it a scrap of text inspiration (a seed, if you will), and that becomes a combination of other generators and parameters, machine-selected and stacked with one another to produce a final composition. The results are unique, to say the least.

Once the generators make something, the framed and wall-mounted plotter turns it into physical lines on paper. Watch the system’s first plot happen in the video, embedded below under the page break.

This is a monster of a project representing a custom CNC pen plotter, a frame to hold it, and the whole software pipeline both for the CNC machine as well as generating what it plots. Of course, the journey involved a few false starts and dead ends, but they’re all pretty interesting. The plotter’s GitHub repository combined with [Teddy]’s write up has all the details one may need.

It’s also one of those years-in-the-making projects that ultimately got finished and, we think, doing so led to a bit of a sigh of relief on [Teddy]’s part. Most of us have unfinished projects, and if you have one that’s being a bit of a drag, we’d like to remind you that you don’t necessarily have to finish-finish a project to get it off your plate. We have some solid advice on how to (productively) let go.

Omelet You Cook Free Download (v1.0.2)

Omelet You Cook Free Download PC Game Cracked in Direct Link and Torrent. Omelet You Cook – The cozy chaotic cooking roguelike. Assemble omelets for quirky students using ingredients from a conveyor belt. Discover wacky combinations to satisfy the…

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CRACKEDFREE DOWNLOADTORRENT


Game Overview


 

developer Developer: Dan Schumacher, Hjalte Tagmose

developer Publisher: SchuBox Games

release date Release Date: 8 Feb, 2026

genre Genre: Strategy, Casual, Action

 

Omelet You Cook is a cozy chaotic roguelike where your cooking skills are put to the test!

Create the perfect omelet by combining ingredients to meet the demands of quirky customers. Each round brings new hazards, restrictions, and ever-increasing score thresholds that will push your culinary creativity to its limits.

Every customer has a distinct personality and unique tastes, so you’ll need to stay versatile and adjust your recipes on the fly. One minute you’re crafting a classic bell pepper and bacon omelet, and the next you’re tossing in donuts, pickles and pineapple. Keep your cool and keep those omelets coming!

Omelet You Cook is created by two indie devs and draws inspiration from beloved arcade roguelikes like Balatro, Luck Be a Landlord, and Ballionaire.

Feature List:

🐔 70+ customers that shake up every run

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🥓 140+ delicious (and sometimes ridiculous) ingredients

🧂 90+ synergy-enabling helpers

🧀 A shop to expand your culinary arsenal

🥑 Unlockable ingredients

🌶 5 difficulties to progress through

🥗 13 pantries with different starting ingredient combinations

Think you’ve got what it takes to become an overworked cafeteria worker? Alright then; Omelet You Cook.

Omelet You Cook PC Crack


DOWNLOAD LINKS


All links are interchangeable, you can download different parts on different hosts
Request a game or request re-upload, visit Game Request
If you need help a problem, visit F.A.Q

 

Link Omelet You Cook TORRENT:
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Link MegaUp.net:
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Link Mega.nz:
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Link 1Fichier:
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Link GoFile:
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Link MixDrop:
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Link Rapidgator:
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Link Bowfile:
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Link SendCM:
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Link Clicknupload:
Uploading…

 

 

(See instructions if you don't know how to install: Instructions on how to install)

1.  Extract/Install.
2.  Crack if needed.
3.  Play game.
4.  Have fun ^^.
5.  (OPTION) Install the update version if they have the future in the link below:

 


System Requirement


 

Minimum:

  • OS *: Windows 7 or above
  • Processor: i3 or equivalent
  • Graphics: GPU with at least 2 GB of VRAM
  • Storage: 51 MB available space

The post Omelet You Cook Free Download (v1.0.2) appeared first on Install Guide Games.

CiniCross Free Download

CiniCross Free Download PC Game Cracked in Direct Link and Torrent. CiniCross is a dark fantasy roguelite where nonogram puzzles meet dungeon crawling. Solve increasingly complex puzzles, choose your path through a branching dungeon, and bend the…

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Game Overview


 

developer Developer: Hydrobates

developer Publisher: Hydrobates

release date Release Date: 11 Feb, 2026

genre Genre: Puzzle, Strategy, Casual

 

CiniCross is a dark fantasy roguelite built around nonogram puzzles (also known as Griddlers).

Descend into a cursed dungeon where every puzzle solved brings you closer to powerful enemies, and greater rewards.

Increasing difficulty

The deeper you go into the dungeon, the more complex the puzzles become.

Solve procedurally generated nonograms of various grid sizes from 5×5 to 20×20. Risk grows with depth, but so do the rewards.

Face powerful bosses in procedurally generated dungeons

Each floor offers multiple paths, all leading to a deadly boss.

Every boss has a unique power that forces you to adapt your strategy and rethink how you approach nonograms. Along the way, discover shops, campfires, and other locations to aid your journey.

Use the power of artifacts and items

Collect powerful artifacts and items that change how you play. Automatically fill columns, increase rewards, slow down time, and more.

CiniCross Torrent Download

Combine their effects to create devastating synergies during your run.

Perish and retry

Every mistake, every wasted second comes at a cost.

Death is inevitable, but each run is a new opportunity. Start over, gather new treasures, refine your strategy, and manage your time carefully to go further than before.

CiniCross PC Crack


DOWNLOAD LINKS


All links are interchangeable, you can download different parts on different hosts
Request a game or request re-upload, visit Game Request
If you need help a problem, visit F.A.Q

 

Link CiniCross TORRENT:
Download CiniCross Torrent Link

 

Link MegaUp.net:
Download HERE

 

Link Mega.nz:
Download HERE

 

Link 1Fichier:
Download HERE

 

Link GoFile:
Download HERE

 

Link MixDrop:
Download HERE

 

Link Rapidgator:
Download HERE

 

Link Bowfile:
Download HERE

 

Link SendCM:
Download HERE

 

Link Clicknupload:
Uploading…

 

 

(See instructions if you don't know how to install: Instructions on how to install)

1.  Extract/Install.
2.  Crack if needed.
3.  Play game.
4.  Have fun ^^.
5.  (OPTION) Install the update version if they have the future in the link below:

 


System Requirement


 

Minimum:

  • OS: Windows 10
  • Processor: 2 GHz dual-core processor
  • Memory: 4 GB RAM
  • Graphics: 1Gb Video Memory
  • Storage: 500 MB available space

Recommended:

  • OS: Windows 10
  • Memory: 8 GB RAM
  • DirectX: Version 12

The post CiniCross Free Download appeared first on Install Guide Games.

Starsand Island Free Download

Starsand Island Free Download PC Game Cracked in Direct Link and Torrent. Starsand Island – Tired of the city grind? Escape to Starsand Island and embrace the simple joys of country life! Live alongside capybaras, cats, and dogs, reel in a big catch,…

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Game Overview


 

developer Developer: Seed Sparkle Lab

developer Publisher: Seed Sparkle Lab

release date Release Date: 11 Feb, 2026

genre Genre: RPG, Building, Casual, Simulation, Anime

 

Join the Starsand Island community and stay up to date on the latest development!

Discord: Search for “Starsand Island”

Tired of the city grind? Return to the warm embrace of Starsand Island, a radiant jewel adrift in the ocean’s expanse. Enjoy a relaxed, pastoral life: hang out with adorable capybaras, cats, and dogs, celebrate bountiful catches, explore the mysterious Moonlit Forest, or simply soak up the island’s natural beauty. Leave the urban rush behind and rediscover life’s simple pleasures in this seaside paradise.

Live in Harmony with Nature

Grow tropical fruits and vegetables on your own farm, make lasting friends with adorable animals, and create a countryside villa on the island’s terrain. Decorate cascading terrace gardens and shape the landscape. Every corner of the island is yours to explore.

Freedom to Roam

Starsand Island Torrent Download

Glide along pristine coastlines on a longboard, zip through lush forests on a retro scooter, or sail to uncover the secrets of nearby islands. With a variety of vehicles, enjoy the thrill of speed or cruise the iconic coastal highway and take in the island’s breathtaking scenery at your own pace.

Heartwarming Bonds with Islanders

On this close-knit island, every resident has a story to tell. Build lasting friendships through daily interactions and special quests. As your connections grow, you might even find that special someone to share your island life with.

Uncover the Island’s Mysteries

Explore the foggy depths of the island where rich mineral veins, rare treasures, and mysterious ancient ruins await. Learn and use combat skills to battle strange creatures, each encounter full of surprises you won’t see coming.

Starsand Island PC Crack


DOWNLOAD LINKS


All links are interchangeable, you can download different parts on different hosts
Request a game or request re-upload, visit Game Request
If you need help a problem, visit F.A.Q

 

Link Starsand Island TORRENT:
Download Starsand Island Torrent Link

 

Link MegaUp.net:
Download HERE

 

Link Mega.nz:
Download HERE

 

Link 1Fichier:
Download HERE

 

Link GoFile:
Download HERE

 

Link MixDrop:
Download HERE

 

Link Rapidgator:
Download HERE

 

Link Bowfile:
Download HERE

 

Link SendCM:
Download HERE

 

Link Clicknupload:
Uploading…

 

 

(See instructions if you don't know how to install: Instructions on how to install)

1.  Extract/Install.
2.  Crack if needed.
3.  Play game.
4.  Have fun ^^.
5.  (OPTION) Install the update version if they have the future in the link below:

 


System Requirement


 

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Intel i3-2120 or similar
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 or similar
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Intel i7-8700K or similar
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 or similar
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

The post Starsand Island Free Download appeared first on Install Guide Games.

PlayStation 2 Recompilation Project Is Absolutely Incredible

Un projet open source recompile les jeux PS2 pour les faire tourner nativement sur PC au lieu de les émuler, avec moins de bugs et plus de perf. Ça pourrait ressusciter des classiques comme MGS2 ou God of War en versions "modernisées" sans dépendre d'un émulateur qui rame ou casse la physique.

Thread HN: https://news.ycombinator.com/item?id=46814743

Archive: http://web.archive.org/web/20260131030349/https://redgamingtech.com/playstation-2-recompilation-project-is-absolutely-incredible/


Permalien

The Policy Risk Of Closing Off New Paths To Value Too Early

Artificial intelligence promises to change not just how Americans work, but how societies decide which kinds of work are worthwhile in the first place. When technological change outpaces social judgment, a major capacity of a sophisticated society comes under pressure: the ability to sustain forms of work whose value is not obvious in advance and cannot be justified by necessity alone.

As AI systems diffuse rapidly across the economy, questions about how societies legitimate such work, and how these activities can serve as a supplement to market-based job creation, have taken on a policy relevance that deserves serious attention.

From Prayer to Platforms

That capacity for legitimating work has historically depended in part on how societies deploy economic surplus: the share of resources that can be devoted to activities not strictly required for material survival. In late medieval England, for example, many in the orbit of the church made at least part of their living performing spiritual labor such as saying prayers for the dead and requesting intercessions for patrons. In a society where salvation was a widely shared concern, such activities were broadly accepted as legitimate ways to make a living.

William Langland was one such prayer-sayer. He is known to history only because, unlike nearly all others who did similar work, he left behind a long allegorical religious poem, Piers Plowman, which he composed and repeatedly revised alongside the devotional labor that sustained him. It emerged from the same moral and institutional world in which paid prayer could legitimately absorb time, effort, and resources.

In 21st-century America, Jenny Nicholson earns a sizeable income sitting alone in front of a camera, producing long-form video essays on theme parks, films, and internet subcultures. Yet her audience supports it willingly and few doubt that it creates value of a kind. Where Langland’s livelihood depended on shared theological and moral authority emanating from a Church that was the dominant institution of its day, Nicholson’s depends on a different but equally real form of judgment expressed by individual market participants. And she is just one example of a broader class of creators—streamers, influencers, and professional gamers—whose work would have been unintelligible as a profession until recently.

What links Langland and Nicholson is not the substance of their work or any claim of moral equivalence, but the shared social judgment that certain activities are legitimate uses of economic surplus. Such judgments do more than reflect cultural taste. Historically, they have also shaped how societies adjust to technological change, by determining which forms of work can plausibly claim support when productivity rises faster than what is considered a “necessity” by society.

How Change Gets Absorbed

Technological change has long been understood to generate economic adjustment through familiar mechanisms: by creating new tasks within firms, expanding demand for improved goods and services, and recombining labor in complementary ways. Often, these mechanisms alone can explain how economies create new jobs when technology renders others obsolete. Their operation is well documented, and policies that reduce frictions in these processes—encouraging retraining or easing the entry of innovative firms—remain important in any period of change.

That said, there is no general law guaranteeing that new technologies will create more jobs than they destroy through these mechanisms alone. Alongside labor-market adjustment, societies have also adapted by legitimating new forms of value—activities like those undertaken by Langland and Nicholson—that came to be supported as worthwhile uses of the surplus generated by rising productivity.

This process has typically been examined not as a mechanism of economic adjustment, but through a critical or moralizing lens. From Thorstein Veblen’s account of conspicuous consumption, which treats surplus-supported activity primarily as a vehicle for status competition, to Max Weber’s analysis of how moral and religious worldviews legitimate economic behavior, scholars have often emphasized the symbolic and ideological dimensions of non-essential work. Herbert Marcuse pushed this line of thinking further, arguing that capitalist societies manufacture “false needs” to absorb surplus and assure the continuation of power imbalances. These perspectives offer real insight: uses of surplus are not morally neutral, and new forms of value can be entangled with power, hierarchy, and exclusion.

What they often exclude, however, is the way legitimation of new forms of value can also function to allow societies to absorb technological change without requiring increases in productivity to be translated immediately into conventional employment or consumption. New and expanded ways of using surplus are, in this sense, a critical economic safety valve during periods of rapid change.

Skilled Labor Has Been Here Before

Fears that artificial intelligence is uniquely threatening simply because it reaches into professional or cognitive domains rest on a mistaken historical premise. Episodes of large-scale technological displacement have rarely spared skilled or high-paid forms of labor; often, such work has been among the first affected. The mechanization of craft production in the nineteenth century displaced skilled cobblers, coopers, and blacksmiths, replacing independent artisans with factory systems that required fewer skills, paid lower wages, and offered less autonomy even as new skilled jobs arose elsewhere. These changes were disruptive but they were absorbed largely through falling prices, rising consumption, and new patterns of employment. They did not require societies to reconsider what kinds of activity were worthy uses of surplus: the same things were still produced, just at scale.

Other episodes are more revealing for present purposes. Sometimes, social change has unsettled not just particular occupations but entire regimes through which uses of surplus become legitimate. In medieval Europe, the Church was the one of the largest economic institutions just about everywhere, clerical and quasi-clerical roles like Langland’s offered recognized paths to education, security, status, and even wealth. When those shared beliefs fractured, the Church’s economic role contracted sharply—not because productivity gains ceased but because its claim on so large a share of surplus lost legitimacy.

To date, artificial intelligence has not produced large-scale job displacement, and the limited disruptions that have occurred have largely been absorbed through familiar adjustment mechanisms. But if AI systems begin to substitute for work whose value is justified less by necessity than by judgment or cultural recognition, the more relevant historical analogue may be less the mechanization of craft than the narrowing or collapse of earlier surplus regimes. The central question such technologies raise is not whether skilled labor can be displaced or whether large-scale displacement is possible—both have occurred repeatedly in the historical record—but how quickly societies can renegotiate which activities they are prepared to treat as legitimate uses of surplus when change arrives at unusual speed.

Time Compression and its Stakes

In this respect, artificial intelligence does appear unusual. Generative AI tools such as ChatGPT have diffused through society at a pace far faster than most earlier general-purpose technologies. ChatGPT was widely reported to have reached roughly 100 million users within two months of its public release and similar tools have shown comparably rapid uptake.

That compression matters. Much surplus has historically flowed through familiar institutions—universities, churches, museums, and other cultural bodies—that legitimate activities whose value lies in learning, spiritual rewards or meaning rather than immediate output. Yet such institutions are not fixed. Periods of rapid technological change often place them under strain–something evident today for many–exposing disagreements about purpose and authority. Under these conditions, experimentation with new forms of surplus becomes more important, not less. Most proposed new forms of value fail, and attempts to predict which will succeed have a poor historical record—from the South Sea Bubble to more recent efforts to anoint digital assets like NFTs as durable sources of wealth. Experimentation is not a guarantee of success; it is a hedge. Not all claims on surplus are benign, and waste is not harmless. But when technological change moves faster than institutional consensus, the greater danger often lies not in tolerating too many experiments, but in foreclosing them too quickly.

Artificial intelligence does not require discarding all existing theories of change. What sets modern times apart is the speed with which new capabilities become widespread, shortening the interval in which those judgments are formed. In this context, surplus that once supported meaningful, if unconventional, work may instead be captured by grifters, legally barred from legitimacy (by say, outlawing a new art form) or funneled into bubbles. The risk is not waste alone, but the erosion of the cultural and institutional buffers that make adaptation possible.

The challenge for policymakers is not to pre-ordain which new forms of value deserve support but to protect the space in which judgment can evolve. They need to realize that they simply cannot make the world entirely safe, legible and predictable: whether they fear technology overall or simply seek to shape it in the “right” way, they will not be able to predict the future. That means tolerating ambiguity and accepting that many experiments will fail with negative consequences. In this context, broader social barriers that prevent innovation in any field–professional licensing, limits on free expression, overly zealous IP laws, regulatory bars on the entry to small firms–deserve a great deal of scrutiny. Even if the particular barriers in question have nothing to do with AI itself, they may retard the development of surplus sinks necessary to economic adjustment. In a period of compressed adjustment, the capacity to let surplus breathe and value be contested may well determine whether economies bend or break.

Eli Lehrer is the President of the R Street Institute.

Stackmon – Beta Sign Up

Stackmon is a creature-collecting adventure with a unique card-stacking twist featuring over 100 powerful creatures to discover.

In Stackmon, you’ll drag and drop creatures, resources, and items onto each other to form powerful combinations. Use your Stackmon to gather materials, craft items, automate tasks, and battle other Stackmon. Grow and customize your Harmony base with 25+ buildings to unlock new recipes, upgrades, and abilities.… Read More

The post Stackmon – Beta Sign Up first appeared on Alpha Beta Gamer.

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DiceVaders – Open Beta

DiceVaders is a roguelike dice game where you build an army of alien invaders to conquer Earth.

Set in the StarVaders universe, in DiceVaders your suns have been destroyed by humanity. The only way for your species to survive is joining forces with other aliens, building your army, and traveling back in time for invasion. Draft from over 50 different invaders with unique abilities and … Read More

The post DiceVaders – Open Beta first appeared on Alpha Beta Gamer.

Implementing 3D Graphics Basics

Plenty of our childhoods had at least one math teacher who made the (ultimately erroneous) claim that we needed to learn to do math because we wouldn’t always have a calculator in our pockets. While the reasoning isn’t particularly sound anymore, knowing how to do math from first principles is still a good idea in general. Similarly, most of us have hugely powerful graphics cards with computing power that PC users decades ago could only dream of, but [NCOT Technology] still decided to take up this project where he does the math that shows the fundamentals of how 3D computer graphics are generated.

The best place to start is at the beginning, so the video demonstrates a simple cube wireframe drawn by connecting eight points together with lines. This is simple enough, but modern 3D graphics are really triangles stitched together to make essentially every shape we see on the screen. For [NCOT Technology]’s software, he’s using the Utah Teapot, essentially the “hello world” of 3D graphics programming. The first step is drawing all of the triangles to make the teapot wireframe. Then the triangles are made opaque, which is a step in the right direction but isn’t quite complete. The next steps to make it look more like a teapot are to hide the back faces of the triangles, figure out which of them face the viewer at any given moment, and then make sure that all of these triangles are drawn in the correct orientation.

Rendering a teapot is one thing, but to get to something more modern-looking like a first-person shooter, he also demonstrates all the matrix math that allows the player to move around an object. Technically, the object moves around the viewer, but the end effect is one that eventually makes it so we can play our favorite games, from DOOM to DOOM Eternal. He notes that his code isn’t perfect, but he did it from the ground up and didn’t use anything to build it other than his computer and his own brain, and now understands 3D graphics on a much deeper level than simply using an engine or API would generally allow for. The 3D world can also be explored through the magic of Excel.

Cold Rails – Beta Demo

Cold Rails is a horror adventure set aboard a frigid train where you work as a bartender while something sinister stalks the cars.

In Cold Rails, you’ll serve drinks to passengers while a mysterious woman in a dress begins haunting the train. Avoid her presence, hide to survive encounters, and uncover the disturbing story hidden within these cold compartments. Explore train cars carefully, solving … Read More

The post Cold Rails – Beta Demo first appeared on Alpha Beta Gamer.

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Tyr – Beta Sign Up

Tyr is an 8v8 tank shooter where positioning, strategic decision-making, and mastery of unique abilities determine victory.

In Tyr, you’ll pilot specialized treaded and hover tanks across the battlefield, angling armor to deflect enemy shots while rumbling toward objectives. Each vehicle features unique tech trees, ammo slots, and component upgrades to suit your playstyle. Unlock meta-changing keystone tech at max level to dynamically alter … Read More

The post Tyr – Beta Sign Up first appeared on Alpha Beta Gamer.

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Dr. Oz: Vaccine Mandates Are Bad. I’ll Just Beg People To Get Vaccinated Instead.

I want to say a little something upfront in this post, so that there is no misunderstanding. While I’ve spent a great deal of time outlining why I think RFK Jr. and his cadre of buffoons at HHS and its child agencies are horrible for America and her people’s health, I do understand some of the perspective from people who pushback on vaccinations some of the time. One of those areas are vaccine mandates. Bodily autonomy is and ought to be a very real thing. A government installing mandates for what can and can’t be done with one’s own body is something that needs to be treated with a ton of sensitivity and I can understand why vaccine mandates in general might run afoul of the autonomy concept. Of course, it’s also why the government shouldn’t be in the business of telling women what to do with their bodies, or blanket outlawing things like euthanasia, but the point is I get it.

But there are times when we, as a society, do make some legal demands of the citizenry when it comes to their own physical beings for the betterment of the whole. Not all drugs are federally legal because there are some drugs that, if they were to proliferate, would cause enormous harm to the public that surrounds those individuals. The government does regulate to some extent what appears in our food and medicine, never bothering to ask the public their opinion on the matter. And there are some diseases so horrible that we’ve built some level of a mandate around vaccination, traditionally, especially in exchange for participation in publicly funded schools and the like.

Dr. Oz, television personality turned Administrator of the Centers for Medicare and Medicaid Services, has vocally opposed vaccine mandates in general terms. When Florida dropped the requirement for vaccines for public school children, Oz cheered them on.

In an interview on “The Story with Martha MacCallum,” the Fox News host asked Oz whether he agrees with officials who want to make Florida the first state in the nation to end childhood vaccine requirements and whether Oz would “recommend the same thing to your patients.”

“I would definitely not have mandates for vaccinations,” the Centers for Medicare and Medicaid Services administrator told MacCallum. “This is a decision that a physician and a patient should be making together,” he continued. “The parents love their kids more than anybody else could love that kid, so why not let the parents play an active role in this?”

The MMR vaccine was one of those required for Florida schools. So, Oz is remarkably clear in the quote above. The government should not be mandating vaccines. Further, the government shouldn’t really have direct input into whether people are getting vaccines or not. That decision should be made strictly by the patient and the doctor who has that patient directly in front of them, or their parents.

Those comments from Oz were made in September of 2025. Fast forward to the present, with a measles outbreak that is completely off the rails in America, and the good doctor is singing a much different tune.

So, Oz is now reduced to begging people to get vaccinated for something that, for decades, everyone routinely got vaccinated for.

“Take the vaccine, please. We have a solution for our problem,” he said. “Not all illnesses are equally dangerous and not all people are equally susceptible to those illnesses,” he hedged. “But measles is one you should get your vaccine.”

To be clear, he’s still not advocating for any sort of mandate. Which is unfortunate, at least when it comes to targeted mandates for public schools and that sort of thing. But in lieu of any actual public policy to combat measles in America, he’s reduced to a combination of begging the public to get vaccinated and telling the general public that a measles shot is definitely one they should be getting.

And on that he’s right. But he’s also talking out of both sides of his mouth. Oz isn’t these people’s doctor. These school children aren’t all sitting directly in front of him. So the same person who advocated for a personalized approach to vaccines is now begging the public to take the measles vaccine from Washington D. C.

That inconsistency is among the many reasons it’s difficult to know just how seriously to take Oz. And consistency is pretty damned key when it comes to government messaging on public health policy. That, in addition to trust, is everything here. And when Oz jumps onto a CNN broadcast to claim that this government, including RFK Jr., have been at the forefront of advocating for the measles vaccine, any trust that is there is torpedoed pretty quickly.

CNN anchor Dana Bash was left in disbelief as one of the president’s top health goons claimed the MAGA administration was a top advocate for vaccines. Addressing the record outbreak of measles in the U.S., particularly in South Carolina, Bash asked Dr. Mehmet Oz on State of the Union Sunday: “Is this a consequence of the administration undermining support for advocacy for measles and other vaccines?” “I don’t believe so,” the Trump-appointed Centers for Medicare & Medicaid Services Administrator responded. He then said, “We’ve advocated for measles vaccines all along. Secretary Kennedy has been at the very front of this.”

Absolute nonsense. Yes, Kennedy has said to get the measles vaccine. He’s also said maybe everyone should just get measles instead. One of his deputies has hand-waved the outbreak away as being no big deal. Kennedy has advocated for alternative treatments, rather than vaccination.

The government is all over the place on this, in other words. As is Oz himself, in some respects. To sit here in the midst of the worst measles outbreak in decades, beg people to do the one thing that will make this all go away, and then claim that this government has been on the forefront of vaccine advocacy is simply silly.

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